Homepage: https://github.com/ROCKTAKEY/rii
Author: ROCKTAKEY
Updated:
Reversible input interface for multiple input
Rii: Reversible Input Interface for Emacs You can read multiple input from users. Users can go back backward input through the buttons in the buffer. (rii ((editor (completing-read "Favorite editor: " '("Emacs" "Vim" "VSCode"))) (fruit (intern (completing-read "Favorite fruit: " '(apple orange lemon))))) (switch-to-buffer "*Welcome-to-Rii*") (erase-buffer) (insert "Welcome to Rii!\n\n" "Your favorite editor is " editor "!\n" "Your favorite fruit is " (pp fruit) "!\n")) How to Use? You can just use macro `rii' for the purpose. Semantics is almost same as `let', but a little expanded. Buffer is shown to provide backward input. (rii ( ;; You can bind any object, such as string, and symbol. (editor (completing-read "Favorite editor: " '("Emacs" "Vim" "VSCode"))) (fruit (intern (completing-read "Favorite fruit: " '(apple orange lemon)))) ;; If you would like to display string in buffer instead of value, ;; use `rii-change-display-value'. (str-list (let* ((list-list '(("star" . ("Sun" "Vega" "Antares" "Sirius")) ("planet" . ("Mercury" "Venus" "Earth" "Mars")))) (key (completing-read "Which list do you use: " list-list)) (value (cdr (assoc key list-list)))) (rii-change-display-value value ;Actual value key))) ;Displayed string ;; If you want to change string of button, use list instead of symbol as car. ;; Cdr the car list is plist. ((sport ;Symbol bound by value :display "Your favorite sports") ;String displayed on the buffer (completing-read "Favorite sports: " '("soccer" "baseball" "basketball" "skiing")))) (switch-to-buffer "*Welcome-to-Rii*") (erase-buffer) (insert "Welcome to Rii!\n\n" "Your favorite editor is " editor "!\n" "Your favorite fruit is " (pp fruit) "!\n" "Your favorite sport is " sport "!\n\n") (dolist (x str-list) (insert x ", ")) (insert "are very beautiful!\n")) Detail of `rii' macro (rii ((VAR VALUE) ...) BODY...) Basic structure Basical smantics is same as `let', except that `VAR' cannot be used instead of =(VAR nil)= (because binding by `nil' is unecessary). Also constant or noninteractive sexp can be also accepted as `VALUE', but button is still displayed, so `let' is recommended for that case. (rii ( ;;Input string (str (read-string "Input some str: ")) ;; Constant is accepted but not recommended (x 1)) (message "%s / %d" str x)) Change button string If you want to change button string, use =((VAR :display "something") VALUE)= instead of =(VAR VALUE)=, in first argument of `rii'. By default, string capitalized `VAR' and repleced "-" with " " is used. (rii (((str :display "My string") ;Button is shown as "My string" instead of "Str" (read-string "Hit some str: ")) ((num :display "My number") ;Button is shown as "My number" inttead of "Num" (read-number "Hit number: "))) (message "%s%d" str num)) Change displayed string of each value If you want to change string displayed after button instead of value returned by `VALUE', use `rii-change-display-value' or `rii-change-display-value-func'. First argument is commonly value returned by `VALUE'. On `rii-change-display-value', second argument is string displayed instead of `VALUE'. On `rii-change-display-value-func', second argument is function which recieves first argument and which returns displayed string. (rii ((str1 (rii-change-display-value (read-string "String1: ") "xyz")) ;Always display "xyz" (str2 (let ((s (read-string "String1: "))) (rii-change-display-value s ;Actually bound value (concat "xyz" s)))) ;Prefixed by "xyz" (num (rii-change-display-value-func (read-number "Number: ") ;Actually bound value (lambda (x) ;x is bound by read number (make-string x ?a))))) ;display "a" X times. (message "%s\n%s\n%d" str1 str2 num)) Use custom variables prefixed by =rii-= When symbol prefixed by "rii-" is used as `VAR', the =(VAR VALUE)= is regarded as special. While the other `VALUE' s are evaluated sequencially, `VALUE' s of "rii-"-prefixed `VAR' are evaluated earlier than any others. These `VAR' is bound buffer-locally (not bound dynamically), so accessable only in the buffer. (rii ((rii-buffer-name "*Welcome*") ;Like this (str (read-string "str: "))) (message str)) Keybinding in buffer | Key | Function | Description | |----------------+-------------------------+-------------------------------| | TAB | forward-button | Go to next button | | backtab(S-TAB) | backward-button | Go to previous button | | SPC | scroll-up-command | Scroll up the buffer | | S-SPC | scroll-down-command | Scroll down the buffer | | M-p | rii-previous-history | Load previous history | | M-n | rii-next-history | Load next history | | q | quit-window | Quit this buffer (not killed) | | C-c C-k | rii-kill-current-buffer | Kill buffer | | C-c C-c | rii-apply | Push apply button | Custom variables All custom variables below can use as `VAR' in first argument of `rii'. You can change default value by set variable globally. `rii-button-type', `rii-button-apply-type' Button type which is used to create input button or application button. See document of `define-button-type'. `rii-buffer-name' Buffer name used by `rii'. `rii-multiple-buffer' Whether create multiple buffers when buffer named `rii-buffer-name' is already exist. when the value is `non-nil' and when buffer named `rii-buffer-name' is already exist, `rii' creates buffer named `rii-buffer-name' + "" (N is serial number). When the value is `nil', ask whether kill the buffer or not. `rii-separator-after-button' Separator string between section. (section means pair of button and displayed value). `rii-separator-between-section' Separator string between button and value. `rii-confirm-when-apply' Whether confirm before apply or not. `rii-header-document' Comment inserted on head of the buffer. `rii-ring-history-variable' Variable which has history. Set this on `rii' if you want to use isolated history. `rii-ring-history-size-default' Default size of history saved in `rii-ring-history-variable'. License This package is licensed by GPLv3. See LICENSE.